Monday, April 4, 2011

Killing Time While it Kills Me

*stares at her daggers hanging on the wall*

*stares at the pile of paperwork left to go through*

*stares back at her daggers*

AAAAAAAAAAAAAAAAAAAAAAARRRRRGGGHHHHHHHH!!!!!

Saturday, December 11, 2010

....Already?!?

So, I filed my forms last Firesday, got pumped up by that Magian Moogle, and ventured out with Mei and friends to test our new collective limits.

...and came out with BST80 and BLM80 already.

That "B-Plan with a THFist" is already 40% done, and it hasn't been a week yet!!!

...and probably I would have gotten another job to 80 today were it not for my day job requiring my presence at the office, exceptionally on a Lightsday. Some "background checking" on those Moogles' faster-than-usual handling of the paperwork last Firesday.

They suspect Riko Kupenreich to have dealt with some of the paperwork. I don't know if he redeemed himself since our last encounter. He might have slipped in some fine prints on the adventurer licence renewal forms. Wouldn't want half of Vana'diel owing him over a bagillion gil per head (or worse, per kill).

Eh, the joys of bureaucracy. Even when it works, it doesn't.

Plenty of time though to ponder whether I want to level my BRD, BLU or THF next...

Monday, December 6, 2010

IT'S WINTER SOLSTICE UPDATE!!!

The moogles have been extra busy, with brewing a new way to uncap our potential, plot out new recipes and trials, and other whatnots, and it looks pretty awesome!

20 MERITS CAN BE STORED UP AT ONCE!!!

NEW COUPONS FOR STORING ARMOR!!!

OTHER GOODIES TO BE CHECKED OUT AT A LATER TIME!!!

...However, it comes to a steep price.

Paperwork.

Tons and tons of paperwork. Refiling adventuring licenses and the such. Moogles are such bureaucrats.

Doing it at the same time as everyone else means standing in line for hours upon hours. And add to that my busy schedule of late. I do have scholarly needs that go beyond grimoires and such. So yeah... I have a long wait 'til I can start reaping the new yummies.

....Urgh... my feet hurt already.

Friday, December 3, 2010

Career Choices

As the moogles start planning to experiment with us adventurers yet again (please, no more brown magic...) I'm planning on my end which careers to further and which to stop.

Thus I came up with my "B-plan". ...Quite literally, it's a B-plan: all jobs starting with the letter 'B' gets my favor. That means (and probably in the following order):
  1. Beastmaster
  2. Black Mage
  3. Blue Mage
  4. Bard
...Wait... Bard goes after Blue Mage? Well, considering that I'll probably be just as powerful at 85 as I would be at 90, I don't see the point of leveling my Bard in that much of a hurry. Only reason to level it so far would be the new Valor Minuet added to our repertoire, but that's it. Besides, I wonder how useful we'll be considered once CORs get their new Regain roll.

*reads update news*

....Ah crap. Now it had to be a "B-plan with a THFwist"...

...

......oh well, I'll consider leveling my THF while training Snug-Snug in the ways of the DRG. There, problem solved.

Now for all those BLU spells to learn... And new sword trials... oh my...

Tuesday, November 30, 2010

Snuggly, Slayer of Big Stuffs

Lately, I think I've been brought to kill huge stuff. Big baddies. Nasty creatures.

First one on the list was a Wyrm in Abyssea - Attohwa. That monstrosity was humongous!!! The only thing that kept me alive was my fast beating heart and my Fanatic's Drink. The moment the sweet nectar ran out, I was tasting dirt. And soon most everyone else was as well. Thankfully, some brave souls were still alive and kept the claim on the monster as it was a sliver of health from death, while the lot of us home pointed and ran back to deal a finishing blow.

I thank my lucky stars I stopped by the Bastion Prefect for a Fanatic's recharge. That saved my bacon as I unleashed the last barrage of spells to take it down.

Next was a chance encounter with the famed Adamantoise. I heard a single Beastmaster can endure that fight, so when me and Snuggleh stumbled upon it, we charged it off. Sadly, I didn't knew about its drawing in move, so trying to pull the turtle to the south zone line prooved my undoing.

Thankfully, Erinael came in charging to fight the shelly shally, so a Nexus Cape charge later, me and Snuggleh were back up the ledge to take it down. We went back for repeats the next two days, but so far no egg for Erin-sama.

Lastly, as we had a taste of some Black Belt hunting, as well as a hoard of Kindred Seals gathering dust, we agreed to try some KSNMs to supplement the turtle culling. We were supposed to do only one run, but I already got me and Snug-Snug a Thenemas Orb hoping we'd do multiple ones. That saved us, as Bootymaster left Jeuno too quickly, and our first run ended being a "learning experience". Second run, we were much wiser on when to use our different units, and we came out with a Wyrm Beard for our troubles.

And tonight's another Abyssea night, as well as tomorrow night. OH! And BST is really growing on me! We laughed hearthily when Long-Armed Chariot tried repetitively to charm my Nursery Nazuna to no avail. That really simplified that fight down to only having those who were better than my sheep getting charmed during the battle. Mei was happy I gather.

Thursday, November 18, 2010

A Monk of a Beast

Okay, sorries, my last post was sent to the wrong blog. This is where I should put all that is "current issues" related, the other one relating my past endeavors. ...heck, I wonder if I'll ever continue on those, it's been so long that I lost the thread of where I was going, and I figure that if I'm to tell my tale, might as well write it all start to finish, then revise it rather than have my first chapter set in stone, followed by lots of "oh yeah, did I mention that such-and-such was a robot? Yeah, that was kinda important..."

....Mecha-Shantotto-zord... okay, my brain's officially fried.

Back to the current issue now!

Those who followed my adventures on Akai-Tenshi know that so far, I'm a career Monk and Bard, with the occasional outing as a Thief in Dynamis. More recently, I started specializing my Black Mage for Abyssea purposes, as most fights ended up being kite-spam. However, recently I have undertaken a pet project.

....

Get it? "pet" project? ...I can't believe the puns I can come up with unintentionally. Anyways, I haven't event mentionned what it is, so the pun is indeed lost on those out of the loop.

But yeah, seeing... AARGH! Forgot his name! His fault for not showing up on the linkshell or Dynamis as often as before... Anyways, BSTyface single-handedly took care of Lamia 13 when doing assaults together. Well, more precisely, his pet coeurl (not me! I'm Mei's pet, remember?) handled most of the fight, my job being limited to dispelling the initial charm on the undead soldiers who fought alongside her.

Long story short, I wanted to dabble in the Beastmaster's ways. Just for that. Not that I'm tired of doing rat spy finding missions, but still, the idea of setting a pet on a mob then sitting back for five minutes was quite appealing.

A few months later, my Beastmaster's finally past level 76, which is when I finally got all those cool new pets at my beck and call. Ever since (which is last Firesday), I've been hanging out in Bastion battles speed-leveling that job. Even got to fight alongside Booty and Mei in a puppet royale battle, and the job's pretty promising.

The next day, we go into Abyssea-Vunkerl and defeat the Dverger that dropped the +10 MP/tick refresh Atma. The day after that, we go into Abyssea-Misareaux to take down the Iron Giant with the Razed Ruin atma, as well as Flame Skimmer for its +10 to stats abyssite.

...wow, we're getting quite strong rapidly, but only in Abyssea. For elsewhere, my Monk remains at the same strength, unless I spend lots of time investing in better gear, which I really don't feel like doing. However, my Beastmaster is showing a lot of promise... well, my pet is, which means...

I might retire my Monk in favor of my Beast.

Not to be fretting, I might continue improving it, however I don't feel compelled keeping up with everything anymore, gear and skill wise. I might even sell most of my gear in favor of better Black Magery accessories, seeing how Beast is pretty low maintenance.

So my main portfolio has become the following :
- Bard (Salvage, certain missions);
- Thief (Dynamis pulling, anything needing a TH4);
- Black Mage (Abyssea NM killing);
- Beastmaster (everything else).

...I think that's pretty reasonnable. Might add Blue Mage in the mix, but so far, those big four should be sufficient for my present needs.

Alright, room getting filled up, I'd better leave this at this. Ta-taaa!

Monday, May 17, 2010

Storms of Fate - Take One

Tonight, we took a stand. Against none other than Bahamut. And... he just upped and left. After 30 minutes of conflict, he just flew and left, uncaring about the fate of Altana's children.

But he was a bleeder. We did get him good at least. We got back up from a Gigaflare, no less! Alas, there was very little left before we could claim victory. He was down to his last 1% of health. We lost by so little.

Yet, we pulled all the tricks out of the hat. They even had me bounce between the tanking and DD parties.... and there was our shortcoming, our Achilles' Heel, our fatal flaw :

I have a long-assed name.

Next time, much improvement will be found in making a macro just for inviting me to a party. That will help prove us victorious over the king of drakes. That... and recruiting a few more helpful hands. We did the fight with just 9 heads, though the island could accomodate a full alliance of 18.

Yeah... More firepower to counter the lack of time. That ought to help out.

Saturday, March 27, 2010

Wanted : Hunting Grounds

Looks like Trials of the Magians has taken full swing. And by "full swing", I mean "people obsessed over getting hundreds of kills of certain mob families".

What about me? Not really. I hated the quest for unlocking Dark Knight, so how do you think I feel about killing 400 mobs? Or 100 while there's a sandstorm? Of specific families that yield xp no less. Even worse, killing an NM 4 times over? Holy crap, I want nothing to do with that!

...Well, I'd better get used to it, 'cause now, people are everywhere mowing down those monsters. To make matters worse, we had a strong influx of adventurers from overseas, their lands having been decimated by some natural disaster. So yeah, we're back to the population from way back, which in itself isn't bad. But with the new system? People are stepping on each other's toes quite easily now.

I'm mostly disappointed because my "usual spot" is now hoarded because of the "kill 400 arcanas" quest. Yeah, I'm talking about my Ro'Maeve Fields of Valor quest. No way I can get those measly 6 kills anymore. It was hard enough already when there was a dozen people there, now imagine over 20! Nope, training won't work anymore, and apparently campaigning isn't a go either, as people want to get the highest ranks to be allowed to assault the ShadowLord himself.

So what's a Thief/Monk/Bard to do? Find another hunting grounds. And sadly, that other dozen regulars who did FoVs in competition with me will be searching for the same thing. Only one option seems to be made available for me.

I'm forced to train with Snuggleh. Right now, I'm working to help get his Dragoon in the higher levels. That should tide things a bit until more changes come, like that level cap increase. In so far, Level Sync seems to be the safest bet for statu quo.

Monday, March 1, 2010

Making the Best of the Worst

Yesterday, I was feeling extremely depressed. Heck, I was on the verge of tears after the news that came from the Adventurers Management Division party held in a private locale in Jeuno.

To learn that I haven't hit my cap on the jobs I spent so long to learn... It was devastating. It demanded an entire revision of my objectives.

...But what objectives were obliterated? People complained of my whining for no reason, mainly because I couldn't come up with a real one, most argument sounding like poor excuses. I mean, I'm not the only one whose potential will be further unlocked and in need of new training campaigns for improvement. And heck, most of my subjobs are already leveled, only exceptions being Dancer and Scholar. So why whine higher than my counterparts who settled for an expertise level of 37 for said needed subjobs?

Took me a few hours to figure this one out, and a day to plan my next few months of adventuring around this impending change. My major problem is my personnal need to be as polyvalent as possible. And the solution is to delegate some roles I traditionally fulfilled in a pinch to my companions.

Thinking through it, I have 6 different jobs at full competency at the moment, and I was planning at least another one in the near future, as soon as I completed my current objective to be able to wear a full artifact set of armor for the 15 first jobs I've grown to know. That would have set me up for Maat's ultimate challenge, and a chance to earn one of his fabled caps. That isn't too much hurt. But after that, I was thinking of picking up either Red Mage or White Mage, to add a supporting healer role to my already wide array of available relief I can bring to events. Seeing how I can already tank as a Paladin, support as a Bard, deal damage as a Monk, nuke as a Black Mage and pull as a Thief, that seemed like the logical completion of my available services.

But once the cap is hightened to new levels, I know for a fact I won't be able to keep up with all my competencies. I'll have to pick which ones I still want to fulfill.

In so far is at least Monk and Bard. Considering how a lower level Bard still adds a lot to a party, that will probably fall in the back of my focused roles. Monk is at the front of it, as the title of my news blog surmises. That leaves four other jobs. Time to eliminate a few.

Blue Mage is out from the get-go. I do love unleashing the beast within me (even if it got in by what I would call "surgical rape"), but it's a very situational job in most events I partake in. As for Paladin... I'd rather leave that to Bucer, and maybe someday Snuggleh would take up the sword and shield. This last drop out means I can merit out for reduced enmity, which will help all my other non-tanking jobs.

Leaves Black Mage and Thief. ...Considering my Thief is only "useful" as a puller, it does fall back near my Bard in terms of importance. However, farming runs with Snuggleh would benefit from my Treasure Hunter ability, which I can expect to be further improved at the incoming higher levels. So it's bound to stay. As for Black Mage... Do you even have to ask? Coupled with my Monk, I can shake'n'bake some Yagudos. What's not to love! Besides, we're likely to rekindle our Zi'Tah manaburns, meaning I'll have an easy ticket with that job specifically.

And for that White Mage or Red Mage? ...That falls short of making my list at the moment. Unless I work hard to get it to at least 75 by the time our potentials' limit gets upped, it'll have to remain in the realms of "I wished."

Plan for the moment :
  • Get my Beastmaster, Summoner and Red Mage to 60;
  • Get my Dancer and Scholar to 50;
  • Merit the hell out of my Black Mage;
  • Get my White Mage to 75 if time allows.
Plan once the cap is removed
  • Get my Genkai 6 done (like there won't be one -.-;);
  • Cap my Monk;
  • Cap my Black Mage;
  • Cap my Thief;
  • Cap my Bard.
Joy of joys. And I left out the whole "will the armor I get today be worth something by the end of the year?" Really... joy of joys.

Monday, February 15, 2010

This is getting old...

Yeah, yeah... I know... I'm not keeping up with the news. Heck, where was I last time?

*checks*

Damn.... There's plenty of stuff needing mentionned. Like how we prevented an all-out war with the middle-eastern kingdom of Aht Urghan, and destruction of the world by the Crystal Seed. Yeah, this whole "Save Vana'diel" thing needs to stop from time to time.

Currently, plenty is going on. Foremost, Snuggleh's training is mostly done with, now he falls into perfectionism mode. He needs to cap his skills, merit them fully, and get missing pieces of gear. While he does that, I'm training myself on my first love job, Ranger. ...Yeah yeah, some would say I'm leeching off him, but hey, my damage output is actually catching up to his, and quite rapidly at that. And I must have went through about 20 stacks of Scorpion Arrows, so no saying I'm doing nothing!

Otherwise, activities outside of the Ro'Maeve grind include Assaults, Salvage and Dynamis. Assaults are now seen mostly as a formality, as our static already attained Captain rank amongst Salaheem's Sentinels.

Salvage is done for the gear, but such proceedings are taking their darn time. Charriot bosses are being a bit skimpy on the desired drops as of late, not to mention Bhaflau's abyssmal drops from the Astral Gate NMs (given if they do show up.) We do have a good static for that activity, hopefully we'll still be sticking together even after we get our first one or two pieces of desired gear.

And Dynamis? Ooooh-ho-ho-ho! I need to be careful with that one! My sense of self-importance is starting to inflate quite rapidly. I still need to start documenting how I'm doing the pulls in those areas. I might be a fast learner, but sometimes I have to learn from doing things the wrong way... Painful thing.

One thing I'm disappointed about Dynamis is the lack of other pullers in our current team. I'm always elected by default for the nights I do am available. So much for leveling my Black Mage, I thought I'd have fun nuking stones and running around like a headless chicken when slept mobs go mad. Well, Bootymaster's getting that fun now. And knowing that Waddles is also on that team... yeah, sometimes I gawk at how awesome Black Mages can be in Dynamis.

I've done my first Dyna-Beaucedine, and we got the win there with a team of 18 people. That time, I got lucky and Zoar was assigned for the final pull. Next time I'm the one who has to run all across the zone with four dragons in tow. We barely made it too, Angra Mainyu died with only 30 seconds left to our Timeless Hourglass. That Chainspell Death thing? ...not a pretty sight, especially with a skeleton crew.

I also pulled my first San d'Oria. ...really, that was my first! All those other times, I came around as a Bard, for those few moments we had to deal with those pesky Hecteyes pets. Now that zone is much trickier than it first appeared to me. Right off the bat, one of the pulls brought along quite a number of statues. Now I know why we sometimes went the long way around near the residential area.

So... kinda getting late, got some paperwork that needs be filed for my adventuring permit. I know this is more than likely an empty promise, but I'll try to keep on the ball with updating my blog. I mean, we are trying to save the world yet again from Dr. Shantotto's newly revealed evil wrath. ...and to think I used to like her brand of evil genius...

Monday, January 25, 2010

A Spiked Fist in a Boghertz Glove

Not to toot my own horn (I do prefer the harp), but so far I've done Boghertz's...

*takes a deep breath*

Striking-Sorcerous-Sneaky-Stalwart-Shadowy-Wild-Harmonious-Chasing-Loyal-Lurking-Dragon Hands...-*faints*

Saturday, November 21, 2009

Job Switch #228

Yeah, yeah, I know what you're thinking...

"Snuggly, when will you stop jumping ships like that?"

...well, this time, it's slightly different. Sure, I did switch back to my Black Mage duties, but then again, I was already fulfilling that on the occasional Zi'tah party. Nah, the switch is on a different level.

...I've become a drill sergeant!

Wai-wai-wait! No! I didn't fall down to my dark side! I keep that for my Dark Knight days. Heck, if you were to compare me to Rongelouts, it'd be like comparing a grain of sand to Valkurm Dunes. Nah, I'm working on a much more microscopic level.

One rookie. That's it. A Galka too.

And never mention the word "subservient" around him. He's not pretty when he gets angry and throw a tantrum... and even less 2 minutes later as he's crying it all out.

So, true to my militaristic mentorship, I gave him a drill soldier name.

Snuggleh.

Real name? Maedaro. Hume-given name is Wet Onion. But he seems to not mind me calling him Snuggleh.

The drill training isn't that hard. After helping him out for his first 10 levels, I accompany him as either a support job or a melee one, depending on which role he's taking. His progress has been interesting (and even moreso my own.) He's currently a lvl22 Monk and lvl18 Warrior. Current program plans are :

Monk to 30
Dancer to 37
Samurai to 75
Ninja to 37

I've also signed him up for taking my spot in our Lightsday evening static, both for his Warrior and Paladin.

So far, he's followed orders well, and performed well at keeping mobs' attention away from my spellcasting. Only incident so far was he attacked a new notorious monster (I share the blame, I told him to pull *all* the birds at the camp.) Let's hope he keeps this up.

Sunday, November 8, 2009

I Saw the Sign

Snuggly has a new flavor of the month!

Slowly but surely, gutting anticans open started losing its appeal. So I wondered what else I could do that would be a fresh start on something entirely new. A week past, I tried my hand at Red Mage'ing, but alas, all those spells I needed to cast to somehow manage to deal decent damage didn't do me in. So I kept pondering for a while.

Last night, I got really tired and decided to go back to Windurst back in the Shadowlord Era, and train myself on my Black Mage upon the invading Yagudo forces. Suffice to say, my nukes weren't strong enough to make a noticeable difference. So I stepped back into the role of "gimped healer". How often I wished I had my Paladin's Cure IV at the very least...

That's when it hit me. Like a hammer blow to the back of my skull. Either that or a Yagudo got the jump on me. Why not try out White Mage? Once the battle was over, that's exactly what I did. I Warped back to Jeuno and geared myself up. I even crafted my own Holy Maul seeing how none were available on the Auction House. All I'm missing right now is a Holy Breastplate.

Signal and Tactics Pearls in hand, I swiftly 'ported myself to the desert to give this a shot. Target : Giant Spiders. Boy, those things are really squishy! Now I see why Mei-chan wants to melee that badly : hammer blows to the head are fun-fun-fun! I don't understand though how come it feels easier to do this as a White Mage than a Red Mage, but heh, no use complaining, right?

So far, I really appreciate the ease with which I can move about, with all those teleport spells handy. I can Haste and Erase myself, even Shell and Protect Sahyu! This is really cool.

Let's cross fingers that hype'll last longer than a month or two.

Sunday, September 20, 2009

Even More Decisions

People wondering why the sudden break? The short story is I broke my back... somehow. Must be all those repetitive swings as a Dark Knight. That scythe is hardly balanced. I'm still currently recovering, and pondering if I should add "Ouch! My aching back!!!" whenever I use Souleater.

Otherwise, this break gave me the time to take some perspective over what I'm currently doing. Right now, I have mainly three fields of focus :

- Getting my Dark Knight's level up (nutty-gutty);
- Getting my Black Mage's level up (pukey-nukey);
- Getting [--------this--------] much closer to my Maat's Cap.

Why Dark Knight? Because I've set my sights on the Ares Cuirass set in Salvage, and I might as well have more than my Paladin job enjoy that.

Why Black Mage? Because Mei told me to get it up. And it's fun watching stuff burn down. =^-^=

And why Maat's Cap? Well... uh... I guess it's for the power trip of being able to say "I did it"?

...Is it worth getting all those jobs to 66 (or more if I suck against Maat), and neglecting some other fun jobs like Puppetmaster? ...And yes, that job IS fun, just not all that useful compared to my Monk, Bard, Paladin, Blue Mage or Thief (and soon Dark Knight or Black Mage).

I'm starting to think that, if I do take a job to 66, I might as well go all the way, and not put too much focus on that accursed cap. I'm not travelling all over Vana'diel so I can get into some inner circles of "look at me, I'm über cool"... well, I do it anyways, BUT STILL!!! I'm doing this mostly for the fun and the laughs (otherwise known as "the lolz").

Being bossed around by Mei-chan is fun.

Seeing Booty and Bucer argue about menial stuff is fun.

Competing against Erin (and losing) over who's the better Monk is still fun.

Going out with Sahyu killing beetles and cactuars is also fun.

Hunting down testimonies to no end, and being forced to level jobs against my will just because I can get a reward from the old geezer? ...Anyone who says "priceless" gets my fists to their face, and if it's a guy, my foot to their crotch as a bonus.

...I still might get a Maat's Cap someday, seeing how I *DO* enjoy all those jobs, but I won't say no to a detour on my Corsair if given the chance anymore.

Yeah... now if only my back could stop phail whailing me...

Saturday, August 29, 2009

Early Retirement?

I love being a Thief. A lot. But it seems it might be up for early retirement already. Why? Did I find another new flavor of the month? Not this time. No, the reason stands at the very opposite end of the spectrum than that for my usual job wagon jumping.

...I felt useless.

Last night started off as usual. We began with assaults, followed by a Salvage run, both of which I was definitely more useful as a bone-crusher than a throat-slasher. But then, I knew Dynamis would be my time to shine... until a series of deceptions struck me down.

I studied the maps for pulling Dynamis-Beaucedine prior to the event. I love to study route and pulling orders so I can be mostly prepared for what I was about to face. Alas, a group decided to forego procedure and went into that Dynamis in spite of our group having it called a month ahead of time. That group's leader went as far as calling us swines for complaining that he decided to destroy our planned run for his own, small, random-picked-up group's benefit.

Next, we decided to go for a Dynamis-Jeuno run, seeing no one had called it out for our scheduled run's time, thus the transposition wasn't going to harm any other group. However, I wasn't ready to pull that run, so I asked Mei-chan if I could have someone calling in the shots for me. I was initally told that Ketsuchi would be coaching me. That got retrograded to me watching Drfeelgood do his thing. And as I watched, I saw how much more professional he was, and how I was a long way from ever becoming that good.

But that wasn't the final nail in my coffin, oh no. My biggest gripe came from someone else in my immediate group that kept complaining about Dr's pulling, someone who's opinion I do value. Left and right, that person found flaws in his methods, criticized openly to our small group each and every action he undertook. So, by transposition, I wouldn't have liked to know what that person had to say about my pulling behind my back, were I not part of our small group.

Add to all that the fact we had 5 Thieves in last night's run.... All of which examined me at some point during the run... And yeah... I felt as useful as a nail planted deeply in my foot. As we were pulling the boss of that Dynamis zone, I looked at my knives, and how little use they were, especially my Thief's Knife, considering there were better Thieves in our group that were more aptly geared and experienced for trying to acquire more currency and relic armor than I would ever be.

It saddens me deeply, all of this. I'm starting to feel there is no job whatsoever that I can bring to those Dynamis runs that'll be more useful than my old dusty Bard. I'm pretty much stuck in that role... if I keep going to those events. I'm having a hard time managing that schedule as it is, especially last night with my head throbbing from my yearning for slumber. There isn't much I really desire to acquire from those events, getting relic armor merely being icing on the cake, cake which initially was supposed to be the event itself.

Now the cake has a very sour and dry taste in my mouth, and the icing isn't sufficient to compensate for that. I realize how pitiful a puller I really am in the shade of some other attendees, and how even those experienced pullers aren't sufficiently satisfying for some members of our group. And quitting Dynamis means my Thief career loses 80% of its usefulness to my eyes.

...I'll probably have a talk with Mei-chan first before I decide to sell back my gear. It feels like such a waste after investing myself so much into it. I guess I'm stuck being a Monk for the rest of my life.

Wednesday, August 26, 2009

Slashy-Lashy?

Last night was bound to be exciting for my Thief's career.... But as it figured, only half of it was rewarding.

First half was Nyzul investigations. As per the usual, we targetted floors holding notorious monsters that possessed pieces of Goliard, Denali and... was it Askar?

Snuggly looks it up

Ok, had to make sure. Anyways, as per tradition, we had a missing member. And no, Waddles wasn't the one missing this time. In fact, we were missing two in our roster : Bucer and Booty. Far from falling to desperation, Meilin recruited Lourkrina and Zoar to fill in those spots. Sadly, that meant I had to come Monk to fill in that extra firepower.

*stares envily at Zoar*

Our first climb went smoothly, until we got to the NM's floor. Just our luck, we got afflicted by a pathos restricting White Magics. And it was Fafnir, not Adamantoise, so Waddles couldn't solo it. Meilin was fuming. But instead of running away, we did things the Akai-Tenshi way : we went in guns blazing... and got miserably slain. To add insult to injury, the damned dragon felt like taking its damn time to walk away from the slaughter, so Meilin didn't have room to reraise.

However, that would have been underestimating Mei-chan's determination to think she'd just give up and lose her Reraise effect from being ported out of the ruins. Taking into account the time warnings, she got up just before the magic seal took effect and warped us to Alzadaal. Yay Mei! Next two runs, we simply couldn't muster past the required four "regular" floors to reach the NMs, and Bucey made it for the last run, just in time to fill in a Sea-bound Waddles.

After that deception, I headed to a rent-a-room in Windurst for a power-nap. I needed all the rest I could use seeing I was the designated puller for our Dynamis-Windurst run this time, Drfeelgood taking the night off to celebrate Dharmayka's birthday. I was pretty nervous for our run, especially seeing how we only had one successful Windurst run so far with Krab Battlers. Even worse, we went into that Altana-forgotten place with only 18 alliance members. ...That didn't look good on paper.

To my astonishment though, not only didn't we wipe every 20 minutes, we actually managed to get the win! By our teeth's skin, but we did it nonetheless! I was congratulated for my excellent pulling-

Snuggly's self-inflated ego goes up 0.3 points
Snuggly's self-inflated ego reaches level 7

...err... Never mind that. In any case, it wasn't a one-Thief effort. We've all put ourselves to the task to pull that win. Heck, we even survived the northern time extension stone's train, something we were never able to pull off beforehand. And as to congratulate me for my valiant efforts-

Snuggly's self-inflated ego goes up 0.2 points

...damn... Just wanna say I'm the proud owner of my very own Assassin's Bonnet! Yay! More decorations for my mannequins! ^^; I guess the only reason I'm going for all those relic sets is so I can get a set of spare gear if I ever retire the job. Hopefully that won't be any time soon for my Thief.

...Though Samurai is quite tempting...

Sunday, August 2, 2009

I'm in love again

It was bound to happen. All that job jumping had to land me back on my Thief career at some point. And all of that due to a lucky lot on a free-lot Assassin's Vest in our last Dynamis - Bastok run. I got home, put it on my mannequin, and...

...I had the urge to get experienced enough to wear it.

My Thief career had been laid to rest at lv66 since... well, pretty much forever now. I barely took the knife back for a whirl when I needed to salvage something from a notorious monster, or had to go ram hunting. Otherwise, my Rogue's Attire stayed in storage.

I gotta say, those people are serious about keeping our gear in mint condition. Even after that long, my old set felt as comfy as the day I said goodbye to it. I bought a Demon's Knife, and headed out for the desert. Scorpions and Goblins were my prey, a chance to finish skilling up my bonecraft.

In two weeks, I made it to lv69. At first I felt like cheaping my way through, but after a talk with Meilin, she convinced me I could become a career Thief without my Monk experience overshadowing it too much. ...Not like my Bard skills aren't casting their own shadow over pretty much everything I do...

This feels like falling in love again. I won't dedicate myself blindly to it either, like if we get Blood of the Vampyr as a Kupower, believe me I'll work a bit on my Summoner. And I'll get off the paperwork in three weeks' time, for one week of vacation. I was thinking of taking care of my other mage jobs during that time.

Yeah... still an awful lot of fun left to go, but most of all with my Thief. We'll see how I manage through all those jobs getting at lv75. I already retired my Blue Mage alongside my Paladin because of that renewed love. ...unless my love proves being ephemeral again.

Tuesday, June 30, 2009

Awesomeness

Today, we did our usual runs of Nyzul Isle Investigations. We figured we might as well just stick to surveying those floors known to harbor the nasty bosses. Floor 20 was a pain in the ass, we encountered the dragon, which simply didn't want to die. We barely scrapped our way past it, and it did drop the Askar boots. But since Booty already had them, it was pretty much free lot amongst those who had a heavy armor job high enough... go go Paladin Snuggly? Heh, it's a great piece, so I'll keep it, even if it'll gather dust on my mannequin until my tanking skills are required.

Next run, we made a climb to floor 40, only to meet the gigantic turtle.... and a pathos on White Magic. Meilin was raging. She got dressed to kill, seeing there was little else she could do, but she fainted under the pressure of the pathos, and it was left to the rest of us to finish the Adamantoise off.

That's when pure awesomeness shone. Using his Black Mage tactics, Waddles kited the hulking turtle around, nuking it down progressively, while us melees could only chase after it, landing glancing blows left and right. Waddles practically solo'ed the whole fight. No drop, but knowing we actually got through a boss floor with a pathos on our sole source of healing power...

Priceless.

There are things you can't beat. For everything else, call Professor Xy.

Saturday, June 27, 2009

Time Will Tell

Gosh, what have I not written about in my journal since my last entry... There is so much to talk about, and yet so little I can remember.

I guess the oldest thing was the ongoing inversigation of the Emptiness phenomenon plaguing Vana'diel. It started innocently enough by a few isolated incidents, but it turned out a large, thousand years old ploy was unfolding, and me and the gang got caught right in the middle of it. Since our journey around Vana'diel searching for more information on the impending doom looming at the horizon, I've been thrown in a crescendo of events cumulating to a showdown with what claimed to be a god, no less.



As a result of our efforts, we have been granted access to the legendary land of Al'Taieu. The place is home to a horde of difformed plasmatic monsters, as well as ancient spirits still clinging to their eldering memories. Seeing an opportunity here, I decided as I walked over the cristine bodies of water and through the palace that I ought to make good use of this access to a brand new land.

I decided to work on my Blue Mage.

The road was long and arduous... well, maybe not arduous. I took a great liking to those Fields of Valor manuals, providing training regimes for faster improvement of one's skill in a given profession. As it stood out, a Blue Mage can make short work of easy preys, thus making the reward quickly accessible. And since the training can only be taken once every day, that actually gives me a breather in between two regimes. I spend that time reading up on old story books I never got to finish. I've just finished the tales of Jak and Daxter, 2nd chapter. That was a tough read.

Another event that plagued that last period was the departure of Bucer. Sadly, he had to undergo a pilgrimage of sorts that took him to the far eastern lands. During that time, I barely did any missions, whether it is for the account of San d'Oria, the Aht Urghan Empire, or the Crystal War effort. All my energies were clearly focused on picking regimes from Field Manuals and kicking some ass. After a while, seeing the consternation in my friends' eyes about my newfound addiction, I started dubbing those regimes "Fields of Whore". That sure got a laugh from those who know me best, and quite a few raised eyebrows from other Akai-Tenshi linkmates.

Thankfully, Bucer made a comeback recently, and we started getting back into our regular stride of events. Meilin has even taken charge of a dying Dynamis linkshell, and has.... offered me... *coughnajacough* to join her cause. I've had my first run last night, and though we had a small show of hands, we did fare rather well. I do hope we'll be able to pick up the pace as the shell grows in size.

Oh yeah, and I GOT MY FIRST RELIC ARMOR PIECE!!!! KAWAII!!! BLUE MAGE PANTS!!! *^-^*

Monday, April 20, 2009

At the Speed of Catrot Rapido

Whoa! I had to find some time to write about *ALL* that happened lately, before I forget something!

For starters, we pursued our assault efforts in the name of Salaheem's Sentinels. We redid our foodstuffs delivery mission, as I eloquently said the first time, "Salaheem's Sentinels also delivers!" Other missions were also fun, especially hunting down Sageland, a Mamool Ja seer of sorts. Those successes helped me garner more favor points with Naja, who was pleased enough to promote me as a Sergeant. Alright! Slowly getting closer to Captain!

After that, we went on for our investigation of the Emptiness investigation. This time, we had to save Prishe's precious toosh from the Sin Hunters, mithran warriors from the motherland tasked to track down and "punish" whoever crossed them the wrong way. Suffice to say, those warriors are indeed well chosen for the task. Not only are they good at tracking, they are just as good on the battlefield.

This time around, I was asked to show up as a Black Mage. My duty : try to keep everyone asleep while the rest of the group worked on them one at a time. Sadly, my skills weren't up to the par, as they easily woke up early on, but not early enough to stop me from pounding the singled out Shirakee with a mighty Freeze. We all fell under their blades, but not before their Dark Knight and wyvern were done with. As they turned back their attention to Prishe, we reraised and recovered, hoping we wouldn't be too late once we were back to our prime. Thankfully, we were able to tackle them a second time, but with a greater advantage in numbers this time. The battle ended as a victory for us, though Prishe ran off as soon as she had a vision of where the Star could be.

We immediately journeyed forward to Uleguerand Range to catch up with Prishe, though I made a detour back to my mog house so Mogri could switch my competence back to that of a Bard. As we all made it to Bearclaw Pinnacle, we were confronted by the fabled Snoll Tsar, our worst case scenario confirmed. However, a Soul Voice and couple songs later, our troops were ready to lay down the hurt on the arcane beast. We even brought salts to delay the Tsar's explosive temper, but didn't get the chance to use a third one as Ryio, bringing his new Ranger expertise to the battlefield, totally pwned the bastard. He did fell as that pissed the near dead icy bomb into a desperate frenzy, but it was with a broad smile across his tiny Tarutaru face.

We thought we would further our investigation a few days later by exploring Movalpolos for further clues about the fabled land where gods sleep. Alas, Erinael couldn't make it, so we went for plan B : rescue Aphmau's puppet. We did that battle previously, but alas lacked firepower. So we swore to return with someone who had said power. Thus we recruited Professor Xynin's talents, which helped tremendously on that fight with the riding lizardman. Another thing that helped was that Meilin wasn't the one it drew it's attention to throughout the fight this time.

So yeah, lots of successes lately, though I weep at Aphmau's disappearance in a magic circle at the end of the fight. Though we defeated that one Mamool Ja, tons of reinforcements came, and we were forced to make our escape. But we swore revenge, we will find Aphmau and save her (whether she likes it or not!)